Marvel vs. Capcom 3: Fate of Two Worlds
Published by: Capcom
Reviewed on: PlayStation 3 (also on Xbox 360)was an extremely fun game. So much so, that it lasted 10 years in both competitive circuits and in the hearts of fans, seeing a re-release for current home consoles and bay prices of $120 at times for an original copy. It would have been pretty easy for Capcom to rest on their laurels once things cleared for them to do a third game and basically pump out something virtually the same with a couple new characters and new moves.
Lucky for fans of Marvel Comics, Capcom characters, and fighting games, they decided to do just the opposite. Character models are brand new, comic writer Frank Tieri lends an authenticity to the words coming out of the mouths of these famous friends of ours, and really, the game is completely different aside from having characters from Marvel and Capcom in a brawl. They could've done more of the same, and instead perfected the formula.
The character selection in Marvel vs. Capcom 3 is less sprawling than the second installment, but has one important distinction. character is truly unique, and each of them have uniquely fun play styles. The sheer breadth of character types and franchises represented is astounding. Characters that some internet commenters scoffed at like Super Skrull and X-23 have turned out to be not just fun to play with, but nearly infinitely visually exciting. Characters you expect to be awesome like Dante or Deadpool don't disappoint, and characters you think were maybe just thrown in like Hsien-Ko or MODOK turn out to be full of depth. Even old standbys like Ryu and Spider-Man have been retooled to offer new gameplay in addition to their much-upgraded looks. The individual characters are where the writing by Tieri soars, as well. The trash talking he described to us is sometimes silly, sometimes vicious, and sometimes downright hilarious. Deadpool and Morrigan particularly standout in this arena- they're just plain fun to listen to. The individual battles end with a comic book panel and one-liner, and full arcade completion shows still shots with narrative tuned clearly to each individual, often continuing to accent the 'crossover' appeal.
Gameplay itself has been simplified while adding depth, something we noted the very first time we played. This is a game anyone can jump into, pull off a couple cool looking special moves with relative ease, and have a great time with the game. With huge variations in difficulty from very easy to very hard, any gamer can find the right level of challenge and fun. Experienced fighters will find a challenge from the start, with more super moves and combos than ever before. The now-signature Capcom tiered super move bar provides for increasingly flashy performances, and there's nothing more satisfying than pulling off a massive three person super attack.
Of course, with games of this kind, you want to have fun playing against your friends. With Simple mode to let newbies survive tougher foes, the accessibility of single player carries over to multiplayer nicely. Even when you're losing, if your opponent pulls off a cool move or a big combo, you will still be oo-ing, ah-ing, and laughing your way through to your loss. Plus, you'll still want to just choose some new characters and jump in.The other thing to note is how cool the Special Edition is. If your store has it on the shelf, it's worth the buy. With a prequel comic that also includes an artbook and a gorgeous tin box, big fans will want the extras.
More distinct characters, incredible visuals and sound, easy enough gameplay that still has impressive depth, dialogue that makes you feel like you're controlling these Marvel and Capcom stories, all capped off by a huge battle with Galactus to save the worlds. Marvel Vs Capcom 3: Fate of Two Worlds has it all, and is an absolute must-have for fans of Marvel Comics, Capcom Games, Fighting Games, or any combination of the three.