CRISIS ON INFINITE FLASHPOINTS1 of 12
How many times can the DCU have a crisis that threatens the near-elimination of its entire existence and promises to cause major changes?
Countless times, actually. But among all the hype and hyperbole, a few series have stood out for delivering on the ramifications they advertised.
Now, with Dark Nights: Metal #6 about to put a pin in DC’s latest big event (have a peek at the series’ final issue right here), the publisher is poised to relaunch its Justice League line based on fallout from Metal.
So, inspired by Dark Nights: Metal, what follows is our list of DC events that had major impact. (We're not ranking these series on their quality, mind you, although most would still make the list. These are ranked according to their ramifications on the DCU as a whole, and as you might expect, the word "crisis" is featured in several of their titles.)
Should Metal be on this list? Time will tell - give it a few weeks.
IDENTITY CRISIS2 of 12
This miniseries by writer Brad Meltzer and artist Rags Morales put real-life consequences on DC heroes and their families in ways that hadn't been shown before.
It all starts with the death of a beloved hero's wife, then spirals into a story of lines being crossed by both supervillains and heroes. Addressing heavy topics like rape and forced mind-wiping, the story made some readers uncomfortable. And when all was said and done, the family members of a few heroes were dead and the reputations of others were tarnished in brand new ways.
It also tested the waters for reader response to another DC "crisis," possibly helping clear the way for the soon-after publication of Infinite Crisis (more on that later).
GREEN LANTERN: REBIRTH3 of 12
This 2004-2005 mini-series resurrected a dying Green Lantern franchise and started writer Geoff Johns' journey toward becoming DC's go-to event architect — and one of the company's most successful retcon artists, which he displayed in a big-way here.
Johns, working with artist Ethan Van Sciver, was able to bring back a disgraced Hal Jordan from the dead, restore the charter's former heroic reputation, resurrect a huge, universe-spanning Green Lantern corps, and explain questionable areas of the Green Lantern mythos in fresh, new ways — all without dumping the continuity that had come before.
After its publication, the Green Lantern franchise became one of DC's strongest in publications, anchoring the Universe-wide Blackest Night just a few years later.
ZERO HOUR: CRISIS IN TIME4 of 12
You'll be seeing a lot of the word "crisis" in this list, but this 1994 event is specifically linked to the grand-daddy Crisis of them all — Crisis on Infinite Earths.
That earlier 1985 series completely rebooted the DCU and combined its multiple earths, but some confusion still remained almost 10 years later.
Characters like Hawkman and the Legion of Super-Heroes owe much of their post-Crisis continuity clean-up to the Zero Hour, which pitted a character named Extant (the former Hawk of Hawk & Dove – it’s complicated) against the DCU and played with the idea of time itself.
DC UNIVERSE REBIRTH5 of 12
This May 2016 one-shot by Geoff Johns and several DC superstars brought back many of the relationships and characters that readers were missing since DC's 2011 reboot. It resurrected the long-missing Wally West, introduced the idea that Superman might get a retcon soon (and he did in the later Superman Reborn), while also surprisingly setting up the Watchmen universe crossover happening now in Doomsday Clock. The newly re-numbered and re-branded series that followed restored some oomph to DC's publishing line by — as DC explained it — concentrating on each character's "core." The ramifications of this event are still happening, with readers hoping for even more returns of favorite characters and concepts.
FINAL CRISIS6 of 12
This 2008 series written by Grant Morrison focused on efforts by DC heroes to defeat the villain Darkseid as he plots to take over reality itself.
Hailed by some critics as a masterpiece for its mind-bending concepts, it was alternately called confusing by others for its fast-paced and content-crammed storyline.
By the time the series and its many tie-ins ended, Martian Manhunter was dead, Batman was believed dead (and had been forced back through time), and the continuity of three Legion of Super-Heroes teams were combined into one.
Besides its immediate ramifications, the story and its aftermath have greatly influenced the current Dark Nights: Metal series that's rocking the DCU.
DEATH OF SUPERMAN7 of 12
Among all its accomplishments, perhaps the most penetrating aspect of 1992's "Death of Superman" event was that it proved that even Superman could die.
An extended animated adaptation is also planned for release later this year.
Crossing into multiple series and tie-ins, the story showed how Doomsday defeated Superman, how the world reacted, and who showed up to take his place – the latter part featuring the introduction of several new characters who stuck around to help form the later DCU. The event made mainstream news, sold like crazy, and not only influenced later comic book stories (like the recent Superman Reborn and its aftermath), but it was incorporated into DC's cinematic depiction of Superman as well.
FLASH OF TWO WORLDS8 of 12
It's difficult to explain how important the "Flash of Two Worlds" story was in 1961's The Flash #123. It not only introduced the idea of DC having an "Earth-Two," but it essentially debuted the idea of the Multiverse that is featured in DC comic books and TV shows today.
Written by Gardner Fox with pencils by Carmine Infantino, the story featured the new Flash, Barry Allen, being transported to the Earth where the original Flash, Jay Garrick, existed. The story explained how all the DC earths vibrate at specific frequencies, borrowing from theoretical science of the time. The idea of traveling between worlds has shown up throughout DC's history and influenced comic books at other publishers since.
INFINITE CRISIS / 529 of 12
It's tough to separate these two events, because Infinite Crisis by Geoff Johns and Phil Jimenez led right into DC's ground-breaking, team-written-and-drawn weekly series 52.
The ramifications were numerous, but perhaps the biggest was the return of the DC Multiverse that had been eliminated in 1985"s Crisis on Infinite Earths.
It all started in Infinite Crisis with the death of multiple characters and the hint that maybe the Multiverse could return. Then in 52, DC actually made the new Multiverse a reality, although limiting it to just 52 worlds.
And in the meantime, the publisher proved that a tighter shipping schedule could happen with modern technology — and still happens today with DC's new twice-monthly titles.
FLASHPOINT / THE NEW 5210 of 12
Whether readers loved or hated DC's 2011 reboot and total renumbering of its line — titled "The New 52" — the fact remains that this event had major ramifications.
After the Flash traveled back in time in the mini-series Flashpoint and changed history, the continuity of the DCU changed. Some heroes became younger, others were eliminated altogether, and the event gave DC the opportunity to completely retool the origins of just about every single character and concept to which it owned the rights.
The timeline that had once stretched back to before World War II was now shortened to a five-year history, and scores of characters were re-introduced as new, inexperienced superheroes — or weren't re-introduced at all.
The current DCU is, basically, the "New 52" universe with a few tweaks and shifts here and there - and the word "flashpoint" has been used for similar DC stories in other media, so this event's ramifications still live on.
CRISIS ON INFINITE EARTHS11 of 12
What can be said about the landmark 1985 series by Marv Wolfman and George Pérez that hasn't already been said?
Crisis on Infinite Earths changed the whole landscape of the DCU and served as the first time a comic book company would reboot its entire continuity in order to freshen its product — something that's much more frequent these days.
Crisis killed boatloads of characters (back when character deaths actually meant something), including the high profile death of Supergirl and a sacrifice by the beloved Barry Allen version of The Flash, one that took him away from comic books for more than 20 years. Mostly, it cleaned up DC's continuity after 50 years of publication and allowed a new batch of writers and artists to re-invent them or give them new life.
Every DC event since owes its existence, really, to the original Crisis.
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