Best Shots Review: GO GO POWER RANGERS #3 'Excellent Drama' (9/10)

"Go Go Power Rangers #3" preview
Credit: Dan Mora (BOOM! Studios)
Credit: Dan Mora (BOOM! Studios)

Go Go Power Rangers #3
Written by Ryan Parrott
Art by Dan Mora and Raul Angulo
Lettering by Ed Dukeshire
Published by BOOM! Studios
'Rama Rating: 9 out of 10

Go Go Power Rangers is more than just the “lost episodes” of the Mighty Morphin Power Rangers TV show. The title continues to magnificently explore new character dynamics between Angel Grove’s resident teenage superhero, while shaping Rita into a more threatening villain who plays for the long haul. With every installment, Go Go Power Rangers allows the Rangers to become more complex without losing any of the fun from the original TV series, and #3 is no exception.

Credit: Dan Mora (BOOM! Studios)

Every issue thus far has done a great job at showcasing a new relationship that was rarely shown in the original TV show - and in this issue, that surprising dynamic showcased is between Billy and Skull. The issue opens up with a young Billy and Skull playing an imaginary zombie space pirate fighting game called Skull and Bones. Artist Dan Mora shows real zombie space pirates as the duo fight their enemies with sticks shaped as guns – with this scene Morra is able to embody childlike wonder. An imaginary kid game that becomes very real for Billy when he becomes the Blue Ranger.

Billy and Skull were childhood best friends who sadly grew apart in high school. The next scene flashes to Bulk and Skull trashing Billy’s locker. This feels like a classic bully behavior that the “comedic” duo would have done in the original Mighty Morphin Power Rangers TV show, but this time around, writer Ryan Parrott gives this scene more context with Billy and Skull’s past. Parrott shows that not all friendships last, but that doesn’t mean that either of these two childhood friends forget about their past.

Credit: Dan Mora (BOOM! Studios)

Another relationship that Parrott has done a great job at developing is new character Matthew’s dynamic with his girlfriend, Kimberly. In this issue, Matthew is starting to become suspicious that his friends are keeping secrets from him, and when you combine this with Rita’s forces searching for a group of teenagers named Kimberly, Jason, Billy, Trini, and Zack causes real tension that puts the Rangers’ secret identities at risk. This threat was something never really showcased in the show, but creates for excellent drama in Go Go Power Rangers. This is especially prevalent with the issue’s cliffhanger where Kimberly is put into a life-or-death situation that puts her secret identity on the line.

Credit: Dan Mora (BOOM! Studios)

Ryan Parrott develops these relationships effortlessly as Dan Morra expresses these emotions between the characters beautifully through his artwork. Morra juggles many characters in this issue with the Power Rangers and their supporting cast, but the book never feels cluttered. The large cast is all very organic to the story to create a realistic tone for the city of Angel Grove. Morra creates a great balance between action and character moments as the comic seamlessly switches from high school B-story to Power Rangers fighting Putties – which wasn’t as organic in the show because of their mix of Japanese and American footage.

Go Go Power Rangers continues to gracefully develop the Power Rangers and their supporting cast in a pulse-pounding issue of the series. With this installment, tension is rising, as Rita raises the stakes in her game with the Power Rangers - threatening everything they have in-and-out of their costumes. This creates for a truly well-balanced Power Rangers comic book, and a series you urgently need to put on your pull list.

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