
By
Brian Hibbs
[#123 – July 2004 – “The stores are aligned”]
If
you were to ask me what the single biggest problem facing the Direct
Market was? That one is easy!
Not
enough Direct Market stores.
Apparently,
there are some 3800 stores that comprise the DM. The government’s
population clock claims
there are about 293 million Americans – so that’s about one store
for every seventy seven thousand people.
According to this Encyclopedia
Britannica entry, the US is 3,675,031 square miles – so that’s about 1 store
every 967 square miles. Clearly, there aren’t enough comic shops.
It’s
not that comics are culturally rejected any longer. No,
quite the opposite. It’s that there simply aren’t enough places
to buy them. That is what is holding us back.
This
is where you come in.
Comics,
as a business, is not
for everyone – you have to be passionate, and you have to be thrifty,
and you have to be crafty to make a go of it. You’re probably not
going to get stinking rich from it – though I own a house in San Francisco because of comics – but that’s true of nearly any type of retail-driven business, really.
An
interesting thing that Mel Thompson (a comics-oriented consultation firm)
has noted is:
“Whenever a [comics] store
goes out of business, between 70-90% of its volume
disappears. When a new store opens, about 65-75% of its eventual sales
volume comes from customers who are entirely new or who have been
inactive for quite some time.”
There
is a huge, untapped market for Direct Market comic book stores.
Publishers
are making big moves to bring comics into the “mass” media outlets
(book stores, WalMart, whatever) – this
increases the need and potential for specialist comic book stores,
not lessens it! Generalists can do generally well, but specialists
can carry a much wider selection of goods, and have the dedicated
knowledge about that material to do the best job of selling it.
When
I opened Comix Experience in 1989 I was able to do so for $10,000
and my comic book collection. (Some 45 long boxes) Those days are
probably gone now. I suspect it would take at least $30k today. On
the other hand, the wide availability of backlist makes getting a
return on your investment much faster because of “just in time” ordering.
I’m
not going to do a primer on opening a small business – there are scores
of books on the subject that address the generalities far better than
I can. I strongly recommend contacting the federal government’s Small
Business Administration as they have numerous programs designed
to help guide, advise, and guarantee new start-ups.
What
I can do is go through a couple of the specific-to-comics issues,
and tell you where I think we’re going wrong.
You’re
pretty much going to have to have an account with Diamond Comics Distributors.
They have exclusive Direct Market distribution arrangements with DC,
Marvel, Dark Horse, and Image. While it’s possible to buy most of what
those publishers offer and not use Diamond, you’re likely to end up
with a worse discount and greater hassles.
There
are two major things to remember when starting a comic shop. Thing
#1 is comics are ordered roughly two months in advance. This means you will
be placing your first order long
before you actually open your store. You can’t call Diamond the
week before your doors open and ask them to ship you comics. Well,
you can, but you’re not going to be too happy with the results – they’re
just not going to have a lot of what you may want. (I’m thinking particularly
of Marvel there – Marvel sets print run 3 weeks before shipping, so
if you try to order in less than that time frame, you’ll probably
receive nothing)
The
second thing to consider is that your
discount comes from your volume. The more you sell, the better
your profit margin. The problem is that your first few orders aren’t
going to be very large at all, even when you’ve been open for a few
weeks – when you need the profit margin the most, you’re selling the least profitable comics you will ever
sell.
DC
and Marvel each have their own discount charts, while all other publishers
go by Diamond’s – these charts are based on your monthly purchases.
For example, the DC chart looks like this:
Under
$400 35%
$400-599 40%
$600-2199 50%
$2200-3399 52.5%
$3400-16999 55%
$17000-33999 56%
$34000+ 57%
Marvel
calculates things entirely differently. They use your rolling average
of sales from the last 12 months. What this generally means is that
you’re going to see less of the direct benefits of growing Marvel
sales until some time has passed.
Marvel’s charts look like this:
Under
$800 35%
$800-1199 45%
$1200-2499 50%
$2500-3999 53%
$4000-6999 54%
$7000-14999 55%
$15000-29999 56%
$30000-74999 57%
$75000-124999 58%
$125000+ 59%
I’m
sure you just thought “But, wait, if I just opened, I don’t have 12
months of sales, so what is my discount?” Apparently Marvel takes
the new-store-friendly policy of offering new accounts 53% for the
first 3 months, probably earning you a better discount than you will
receive for some time after that. After that first quarter, you switch
to rolling, based on how many months you’ve been ordering.
Let’s
go through a small example of this while we consider the first few
orders you’re likely to make. I talked last
month about cycle sheets and tracking how much you sell. I know
I say this every month, but, please remember that DM retailers buy
non-returnable. Excessive amounts of backstock
is what kills most start-ups (and many mature stores, for that matter)
– you’re striving to have as close as zero inventory as possible at
the end of your cycle, without actually having zero inventory at any
point during it. If you have no inventory, you may be missing
sales, which is worse than having too much.
In
your first months you won’t have the foggiest notion about who will
shop in your store, how many of them there will be, or what their
exact tastes are. Until you’re able to build up an understanding of
your customer base you’re going to be ordering 1, 2, 3, maybe 5 copies
of a book. If you’re deadly confident of something you might order
10 or 12, but your average title is going to get a 1-3 until you see
what the demand truly is (which might, indeed, be 1 copy or less)
With
this in mind, let’s pretend you’re going to open in September, so
you’re placing an order in the July catalog. If you were to order
3 copies each of every new comic book and 1 copy of each new TP/HC
offered by Marvel and DC, you’d be ordering $1208.70 from DC and $992.94
from Marvel. That’d put you squarely in the middle of 50% for DC.
We don’t actually know what the Marvel discount will be, but if July
was an average month for Marvel sales, and there were no reorders
(reorders, including backlist, count towards your Marvel discount
– they don’t from any other publisher) then your Marvel discount
would likely to be 45%. At least 50% is within spitting distance.
And again, Marvel gives you 53% for the first 3 months. Just don’t
be caught with your pants down if you lose 8% of your margin in your
second and third quarters until you can work volume up!
I
know you’re saying “Three copies? That’s not much!” and you’re right
about that – but you’re going to find that a surprisingly large number
of Marvel and DC books that can’t sell that many copies. Look at the
sales charts:
if there are 3800 comic book shops then somewhere around chart-placement
of #150 books start selling, on average, less than 3 copies per store. And you’re not likely to be selling
to the level of an “average” store in your first year. So those discount
estimates above are probably a bit high.
Every
other publisher’s discount is calculated based on your entire Diamond
volume, excluding your Marvel sales. That is, your DC numbers do count.
Diamond’s charts look like this:
(Diamond’s
minimum order is $425)
$425-1149 35%
$1150-2199 45%
$2200-6299 50%
$6300-9999 52.5%
$10000-49999 55%
$50000-94999 56%
$95000-269999 57%
$270000+ 57.5%
For
sake of argument, let’s say that your combined order for every publisher
that’s not Marvel or DC is about equivalent to your entire Marvel
order – let’s call it $1000 for simplicities sake. So your qualifying
order for the Diamond discount would be $2208.70, or right on the
low end of 50%.
Except
that’s a little deceptive. While Diamond’s discount charts are the
“standard” discount, not all publishers give the entire standard discount.
Dark Horse, for example, caps all TP/GNs
at 52.5%. I make 50 cents less on a $20 Dark Horse book than I do
from a $20 DC book. Archie comics are capped at 50%, Fantagraphics is capped at 45%, Drawn & Quarterly at
40%.
(This
is really why you need to have an account with at least one of the
following: Last Gasp, Cold Cut, or FMI – when you add on Diamond’s 3% reorder
penalty on non-Big-4 books, Diamond sometimes has the worst pricing
on the “small press”. There are many many
many titles from non-Big-4 companies that sell very very well for the stores that stock them. Often you are seeing
very little of the potential sales volume for these titles being reflected
by Diamond’s charts because
of pricing issues. Don’t think that the “back of the catalog” means
poor sellers. Open-minded retailers can find some of their steadiest
money-makers outside of the Big-4.)
So,
even if ordered $10,000 worth of Archie comics (55% by the chart),
you still would only qualify for a 50% discount, because Archie is
capped.
Discount
(or margin) is your lifeblood in retail – every
percentage point is desperately needed because it represents your
profit. I know some fans will read this and think “50% off? Sweet!”,
but out of that you have to pay rent, utilities, employees, inventory,
insurance, and, if you’re lucky, yourself.
Because
your margin is so precious, you
are strongly advised to not discount comics for regulars.
Go back to the top of this column and read that quote from Mel Thompson
again. Two-thirds to three-quarters of your business will be people
new or returning to comics – these people aren’t primarily concerned
about discounts as much as they are about having a clean, well-lit
well-stocked location with a friendly and gregarious staff. Discounting
costs you much more than you can often see. If you are a 50% account,
and you give a mere 10% discount, you’ve given up twenty percent of your profit. Don’t do
it, no matter how tempting it seems – you’re not going to drive sales
up enough to offset your loss of income.
One
way that Diamond can help you get started is with their “Get stocked
to the MAX!” program. The way it works is that you can place your
first Star System (ie, backlist) order at
an extremely accelerated discount. What they do is total your first
Previews order, then allow
you to order up to half of that in backlist items at the maximum discount.
You get your DC TPs at 57%, your Image at
57.5%, your Dark Horse at 52.5% and so on. The one exception is Marvel
which still caps at 53%.
This
is really great for a starting store because you can have some starting
inventory at a very profitable position. Of course, half of your first
Previews order doesn’t really go that far. Going with the imaginary numbers we’ve posited here, your first Previews order would be roughly $3200 – that would
be $1600 worth of backstock you could order
at accelerated discount. Assuming an average of a $15 TP that’s about
107 books you could bring in. That’s just not as much as it sounds.
I mean, stocking one set of Sandman
trades would account for nearly 10% of that total just by themselves!
Backlist,
I think, is the best way to drive your initial volume up, using “just
in time” ordering. Unlike new periodical comics, where you’re front-loading
your order before you know what you’re going to sell, backlist can
be replaced and reordered “as needed”. You sell that one copy of Watchmen,
you bring another in. Sell that
one, bring another in, and so on. The goal is to turn your inventory
frequently enough that it becomes a great profit center for you. When
you’re just opening, there is almost no TP you need to stock deeper
than 1 copy. The best rule of thumb is “a mile wide, and an inch deep”.
It’s really OK to be out of something as long as you know when you’ll
be able to restock, and you can communicate that clearly to your customers.
You may or may not need to do weekly restocks in your first year –
bi-weekly is probably sufficient – but the key is to be able to clearly
tell your customers when you’ll have what they want in again. Take
their names and numbers (although a certain percentage of people won’t
actually come back in a timely fashion), if you feel you can provide
that level of customer service efficiently.
You
want to consider having a “subscription” service, or a “pull and hold”
where your regulars can preorder new comics from you. This can provide
you with an awful lot of information about your customer’s wants and
needs, but it can also leave you holding the bag if the customer defaults
on you. Personally, I wouldn’t run a store without such a system,
but some retailers, most notably Jim Hanley of Jim Hanley’s Universe in New York feel that such systems invariably leave unsold comics
sitting behind your counter when there’s a live customer who wants
it. Jim’s got a really good point, but I feel the advantages outweigh
the risk. What’s key is that you protect yourself according to the
laws of your community (you do have
a lawyer on retainer, right?) – for example, we won’t take an order
without a verified credit card backing it up, not unlike what you
need to do at Blockbuster to rent videos. You should also not take
orders from individuals under 18 unless their parent or guardian is
guaranteeing it – subscription programs are a contract, and you need
to be over 18 to sign a contract!
Again,
I know it is really tempting, but don’t
offer an uniform preorder discount – the math works against you every
time, even though it seems like you’re guaranteeing loyalty. The problem
is, price-based loyalty can be bought by your competition just as
easily, and customers that are solely swayed by discount are just
as likely to leave you if they get a “better deal”. Much
better to get loyalty by service and selection. If you’d like
to see more of the math behind discounting, please feel free to read
this earlier Tilting at Windmills.
If I could go back in time and tell myself one thing, it would have
been to never have offered a discount in the first place – we’ve since
reduced it to an after-the-fact “rebate”, but even then I cringe when
I add up how many dollars I’ve given away over the decades.
Really,
the big thing that bothers me in all of this is that there aren’t
enough formal “new store” programs available. I remember the days
of Carol Kalish at Marvel when she instigated programs like the
one where Marvel would get you your first cash register at cost. (If
Carol was still alive today, I suspect that Marvel would be offering
starter Point-Of-Sale systems by now)
I miss the old days of the International Association of Direct
Market Distributors (IADD) when there was
a co-op program to put comic book racks into stores. In a world of
one exclusive distributor, and a customer base of half to a third
of the size, those kinds of ideas have fallen by the wayside. It’s
really a horrific shame that so many of the most basic incentives
for new stores to open have been cleansed away by the 90s.
If
I were a publisher, one of the first things I would do is to create
a program whereby legitimate new accounts got a cross-section of my
backlist for gratis as well as a very favorable (50%+)
discount for at least the full first quarter. Good and bad habits
of comic shops are made in the very beginning of their operation,
and you want to reward the former the best you can while minimizing
the latter. As a publisher, you want to show yourself to be indispensable
to the next generation of stores.
It’s
not easy setting up a new DM comics shop, but you’re working in a
form you love, and it’s easy to transmit your love and passion for
comics to others. And doing something that you enjoy, that you’re
building as a long-term commitment to the industry, is worth a lot
in this world. Too many people work jobs they can’t stand, but every
day I wake up thinking “Damn, I’m happy to be in comics!”
And
that’s far more precious than money.
To comment on this column, click here
*******
Brian Hibbs has owned and operated Comix Experience in San Francisco since 1989. Feel free to e-mail him with any comments. You
can purchase a collection of the first one hundred Tilting at Windmills (originally serialized in Comics Retailer magazine) from IDW
Publishing. An index of Tilting at Windmills on Newsarama can be found right here.
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