In last fall's Spider-Man: Shattered Dimensions, players went between four worlds, controlling four different Spider-Mans who were trying to save a fractured universe, each with unique gameplay elements. That story, from Amazing Spider-Man scribe Dan Slott, was acclaimed by critics and fans alike, with special attention placed on the classic "Amazing" levels and the futuristic "2099" levels.Activision apparently heard the message loud and clear. Coming in fall 2011, Spider-Man: Edge of Time will feature the dual worlds of Amazing Spider-Man and Spider-Man 2099 once more. This time around, they've brought on Peter David, writer of the 1990s series Spider-Man 2099 along with multile runs with Peter Parker, to pen a new story where Spider-Man has to save Spider-Man. Developed by Shattered Dimensions developer Beenox, the story will take place simultaneously in the modern world and the future world, and actions you make in one will directly effect the other. Stay tuned for more about the upcoming game this weekend from Wondercon in San Francisco. Full Press Release follows. MARVEL™ AND ACTIVISION® ANNOUNCE SPIDER-MAN™: EDGE OF TIME
High-Octane, Adrenaline-Fueled Adventure Tasks Players with Saving Spider-Man This Fall
Santa Monica, CA - March 31, 2011 - Activision Publishing, Inc. (Nasdaq: ATVI) and Marvel Entertainment, LLC today announced Spider-Man™: Edge of Time, where Spider-Man faces one of his greatest challenges ever - saving Spider-Man. Developed by Activision-owned studio Beenox, Spider-Man: Edge of Time challenges the player to take on the roles of both classic Amazing Spider-Man and Spider-Man 2099 to correct a timestream gone awry and prevent a catastrophic future brought on by the early and untimely death of Peter Parker.
"The first Spider-Man entry by Beenox, Spider-Man™: Shattered Dimensions was touted as one of the wall-crawler's best Spider-Man games to date from both critics and fans," said Vicharin Vadakan, Director, Global Brand Management. "Beenox is once again taking a fresh and different approach to bring a fast-paced and high-octane adventure and unexpected story to life in Spider-Man: Edge of Time."
"At Beenox, we are constantly listening to the fans and looking for new and creative ways to innovate the gameplay experience for them," said Dee Brown, Studio Head, Beenox. "We want to create a totally distinct experience in Spider-Man: Edge of Time by working with Peter David on the story and creating this urgent, high-stakes experience where time is working against you and the fate of Spider-Man hangs in the balance."
Spider-Man: Edge of Time is a focused, action-packed adventure set in two connected and evolving timelines, from the contemporary times of the Amazing Spider-Man to the corrupted future world of Spider-Man 2099, against the backdrop of a rich, tightly crafted narrative by acclaimed Marvel veteran Peter David (co-creator of the comic book series Spider-Man 2099). The game features all-new "cause-and-effect" gameplay, where players will see how the immediate and sometimes unexpected effects of their actions as one Spider-Man changes the timeline of the other Spider-Man. Spider-Man: Edge of Time is slated for release this fall.
Attendees at WonderCon 2011 in San Francisco, CA, can get a sneak peek and learn more about the game on the Activision/Spider-Man panel on Saturday, April 2, at 4:30 p.m. in Room 103.
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