Up and Coming: Edatron

Up and Coming: Edatron

While some of us may be delighted by the biggest and the most popular in the world of comics, we all realize that for every popular book, writer or artist there has to be a beginning. While there are many ways to success swith each story finding its own route, there is one attribute that can be found in each one: talent. Up & Coming is a regular feature at Newsarama.com that seeks out the next generation of comic creators and profiles them today.'

I don't know much about this edition's artist – he goes by the name Edatron, and I found him via his submission to contest on Project: Rooftop; for full disclosure, I am a editor and co-founder of that site. Visiting his website only increased my interest - his art stood out, and I wanted to know more. And instead of keeping it to myself, I thought I'd make him and his work known to the public here at Newsarama.com.

His comics work is next to none, but his evocative style makes us want to see him do comics. Read on and tell us what you think.

Newsarama: Thanks for talking to us. It's hard to call someone 'Edatron', but I'll do it just this once. Edatron, what do you do for a living right now?

Edatron: I work at a startup software company developing environments and weapons for a first person shooter game on the unreal engine. It doesn't really pay the bills that well so I have to take on freelance illustration gigs every month. I am currently taking an after effects class at SVA for motion graphics because I want to get into motion and broadcast design.

NRAMA: Can you tell us about the software company and/or game you're working?

E: The company is a startup company comprised of 3 guys who quit their jobs to pursue their dream of making a video game. They had been working on the game for a year and hired me as a concept artist.

The game is a multiplayer, 3 team, first person shooter powered by the unreal3 engine. It is set a decade or so in the future and at different locations in the middle east. Players will take on the roll as private contractors from one of the 3 big companies and complete missions against the other 2 companies.

NRAMA: What comic work have you done in the past?

E: Nothing serious, just personal stuff.

NRAMA: But your work is amazing from what I've seen. Do you have any upcoming comic work planned?

E: Not really, I went to Comic Con to try to pimp my work but didn't catch any leads. I was trying to get some gigs doing coloring and cover art but its rough times.

NRAMA: Really?

Someone, hire this guy! Do you have a dream project you'd like to work on? If so, what is it?

E: I have had this idea in my head for a science fiction epic that I would one day like to turn into an animation.

NRAMA: Did you go to school for art? If so, tell us about it.

E: Yeah, I majored in Illustration at Parsons School of Design in New York City. Nothing really beats art school in the big city! It was really wonderful to surround myself with creative people in such an inspiring place! My peers were all really competitive and really challenged me to get better!

NRAMA: And finally… What initially prompted you to get into art?

E: I have fond memories of my childhood where i would draw cross sections of submarines and battleships on graph paper. I guess ever since then i knew I loved to draw and when it came time to pick a career it seemed like an obvious choice.

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