C2E2 2013: MARVEL HEROES: Get Ready for Action Panel
The Many Captain Americas
The long anticipated massively multiplayer online action RPG Marvel Heroes creeps ever closer to release and the team from Gazillion Entertainment was on hand at C2E2 2013 to help push closed the already narrow gap between comic fans and gamers. Hosted by Gazillion Community Director Stephen Reid the panel consisted of Marvel Heroes lead (and Diablo 1 and 2 creator) David Brevik, Marketing VP Leo Olebe and producer Matt Group.
Kicking it off with an 1812 Overture scored video featuring a bunch of splashy in-game super hero action, Reid then shared the 'meaning' of Marvel Heroes: A massively multiplayer online action RPG that's is free-to-play, wrapped around the core that is Marvel Comics.
Before opening the floor to questions, Reid reiterated to the audience that Early Access to the game starts May 28, with launch being June 4. However, it was announced that a special Open Beta in honor of Iron Man 3 will run from May 3-5 and for that weekend only the free starter characters will instead be Black Widow, Thor, Iron Man, Captain America and Hulk.
-A fan eager for May 3 asked if those special starter characters will re-lock for everyone after the weekend.
Reid admitted they will.
-The next fan asked for playable villains.
Brevik said he gets that question a lot and all he can say is that it “sounds like fun.”
-A backer of the Ragin' Cajun asked if Gambit will be playable.
Reid said that for now, he's just an NPC.
-Will in-game costumes keep up with changes in the comics?
Brevik was excited to reveal that they have already implemented some of the Marvel Now! costumes in-game, worked with Marvel to develop their 360 degree 'look' and that a Founders Pack of Marvel Now! costumes is on sale now.
-Never satisfied, the next fan asked how many character will there be in all?
Reid revealed that they have access to all 8,000+ characters in the Marvel Universe, so they will keep adding to the game.
-How many times the Ultimate Power can stack?
Unlimited for now.
-After accidentally referencing The Flash, a questioner from another universe asked if player character movement speed can be adjusted and if there is an in-game Auction House
Reid advised him to pump up that stat to get that effect, and Brevik pointedly stated that there will be no real-money auction house, though there might be one someday using in-game currency.
-Is there going to be new story added to the game someday?
Yes, just like other MMOs we can and will add more story content to the game.
-A Mac version?
Brevik, a proclaimed 'Mac guy,' promised that it is in development and coming soon.
-More special sales like the St. Patrick's Day Hulk event?
-What about characters like Kaine, Beta Ray Bill or Rescue that share powers but are distinct people, will they be in-game?
With this question the panel was visibly distressed. Reid shared that this was a hotly debated subject in the office and for now it was decided that the game is really about the powers being different and outside of a special skin or dialog for the 'original' character they probably wouldn't be in the game. The rule is that the costumes won't have special powers so that every player won't be dressed the same because they have to be to win.
-Will there be support for streaming software in the game?
The panel can't confirm.
-Available via Steam?
Yes, it's in discussion.
-Who are the next new characters?
The panel could only reveal that “they will be interesting”
-Age of Ultron for the endgame content, maybe?
That's a good idea, but Ultron is not in the game for now.
-Support for gamepads?
Brevik shot this idea down, the game is just not playable that way, liking the situation to how challenging FPS games are on consoles without mouse aiming.
-How powerful do people's PCs need to be to play the game?
Running on a modified Unreal 2 engine, Marvel Heroes should play fine on a five-year-old machine.
-Lastly, the loneliest gamer on Earth asked if he could play though the game by himself.
Reid said he could if he wanted, this was a new kind of MMO. No fetch/collection quests no impossible to beat solo bosses.
Reid and Olebe thanked people for coming out and invited them to take one or all of the tryptic of posters drawn by J Scott Campbell to celebrate the launch of the game.