Best Shots Rapid: SUPERIOR SPIDER-MAN, DETEC. COMICS, More
by The Best Shots Team
Date: 07 February 2013 Time: 04:49 PM ET
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Greetings, 'Rama readers! Time to cut to the quick with Best Shots, as we unleash our weekly column of Rapid-Fire Reviews! So let's start off with the not-entirely-friendly neighborhood Superior Spider-Man...
Superior Spider-Man #3 (Published by Marvel Comics; Review by David Pepose; 'Rama Rating: 8 out of 10): Dan Slott is taking an interesting approach to Superior Spider-Man, essentially splitting Peter and Otto-centric stories, as the not-so-friendly-neighborhood Spider-Man has been possessed by one of his worst enemies. After last week's heartfelt issue, it's hard not to see Otto squaring off against the Vulture as a little bit of a letdown, even if Otto's vicious takedown has a decent enough reason. I do think artist Ryan Stegman is on (ahem) an upswing here, with some strong composition for the opening Spider-Signal scene, as well as Otto firing one last web strand in his aerial brawl with the Vulture. While there isn't a deep message here, it's still decent enough superhero storytelling.Fairest #12 (Published by Vertigo; Review by Vanessa Gabriel; ‘Rama Rating: 8 out of 10): When you think of Rapunzel, and the title “Fairest,” you wouldn't imagine a bizarre horror story. You’d be wrong. As we flash back to Rapunzel’s time in the Hidden Kingdom, we see her bloody revenge enacted on the emperor and his kingdom in the form of monster bezoars birthed from her gut, made of her bile and hair, animated by her rage. It’s super-gross, super-strange, and yet super-fascinating. Lauren Beukes has employed two key factors to keep the reader intrigued – excellent pacing and Frau Totenkinder. Inaki Miranda’s art is a exquisite aesthetic match to the colorful characters and it is consistently sharp. Fairest #12 has does all the things a penultimate issue in an arc is supposed to do — it makes you anticipate the ending. Star Trek #17 (Published by IDW Entertainment; Review by Aaron Duran; 'Rama Rating: 9 out of 10):Well, that's a little more like it. Star Trek #17 is a fun and heartwarming one and done story focusing on that good 'ol country doctor, Leonard McCoy. While writer Mike Johnson keeps the story firmly planted in the Abrams universe, his exploration of Bones will appeal to classic Trek fans as well. Claudia Balboni turns in some wonderful pencil work as she brings a McCoy of multiple ages to life. Also, Star Trek nitpickers (of which I proudly count myself) will be happy to know that all the artistic mistakes that littered the horrible Mirror, Mirror arc are gone. Star Trek #17 does what the series has done so well for over 40 years. It provides a story that entertains and moves the reader. Worlds' Finest #9 (Published by DC Comics; Review by David Pepose; 'Rama Rating: 7 out of 10): This is still one of DC's best and most overlooked books, even if Worlds' Finest is starting to get a little formulaic. Paul Levitz stages an effective opening with George Perez, as an injured Huntress has to protect Power Girl's investments from a cadre of armed goons. The switchup in art to CAFU looks great as well, giving the story a surprising amount of depth with the assorted visuals. Yildiray Cinar feels like the odd one out in terms of the art, as he isn't quite as polished with the cartooniness. The problem with this book? Power Girl always dominates, so it's hard to make the stakes high (or the keep the story from being about her rescuing Huntress all the time). Still, great art, fun characterization, and a nice cliffhanger make this a good, if a little stale, read. Mudman #6 (Published by Image Comics; Review by Rob McMonigal; 'Rama Rating: 7 out of 10): Owen learns that life is series of tests and choices, as Mudman returns after an extended break. Paul Grist really does a good job capturing how hard it is to be both a superhero and a high school student, mixing up Owen’s worlds and showing that his path is as clear as, well, mud. There are some great comedic moments with the mysterious Captain Gull, tweaking the many mentoring scenes we find in fiction of all types, as Grist takes advantage of Owen’s powers and his own artistic talents to create unusual and funny visuals. The theme of tests and trials run all through this issue, setting up what I expect to be dark moments for Mudman in its second arc. Green Arrow #17 (Published by DC Comics; Review by Edward Kaye; ’Rama Rating: 3 out of 10): Jeff Lemire takes the reins of DC’s Green Arrow series, and tries to deliver a new-reader friendly jumping-on issue. Unfortunately, he’s starting with something of a handicap, due to the new TV series' friendly continuity, generally unlikable characters, and an uninteresting backstory. He makes a valiant effort, but the script is bogged down by far too much narration and exposition. Hopefully he can make the character his own as the series progresses. The real issue with this comic though, is the artwork. The pencils and composition seem just fine, but it looks like the issue was inked and colored using MS Paint. The final artwork is horrendous—a terrible assault on the senses. Kevin Keller #7 (Published by Archie Comics; Review by Erika D. Peterman; ’Rama Rating: 9 out of 10): Every Riverdale teen has to deal with romance-related shenanigans at some point, and now it’s Kevin Keller’s turn. The result is more moving than you’d expect, as the story shows that not every gay teenager is as comfortable in his or her skin as Kevin is. While he’s all about his budding relationship with Devon, their pairing is overshadowed by secrecy. This is one of the few times Kevin has encountered open meanness because of his sexual orientation, and writer/artist Dan Parent handles the unfolding drama skillfully and with sensitivity. Just in time for Valentine’s Day, we get an ending that’s far more sweet than bitter — and there’s a fun cliffhanger to boot. Kevin Keller #7 is easily one of the best entries in this endearing series so far.
Harbinger #0 (Published by Valiant Entertainment; Review by Rob McMonigal; 'Rama Rating: 4 out of 10): The story of the Harbinger Foundation founder Toyo Harada is told, even as he moves to remake the world in this issue that just didn’t hook me back into the series. Joshua Dysart heavily cribs from the tragic manga autobiography Barefoot Gen to tell Harada’s origin (right down to a cameo from a Korean slave) and the comparison doesn’t help his script, especially when mixed with an attack on Syria as Harada schemes to remake the world. Artists Mico Suayan and Pere Perez show how horrific the mental powers of the Harbingers can be, but their work is buried in too many layered effects by colorist Brian Reber. Unfortunately, this is a zero issue that doesn’t accomplish its goal of bringing new readers in. Grimm Fairy Tales Myths and Legends #25 (Published by Zenescope Entertainment; Review by Rob McMonigal; 'Rama Rating: 7 out of 10): The earth feels the heat as Helios is free to scorch the earth, unless a gathering of allies and enemies can stop him in this final issue. It’s fun to read a comic that’s a rumble on a grand scale, and that’s what Troy Brownfield provides, as the players move from place to place trying to put the solar genie back in the bottle. Josh Hood does all he can to match the epic scale of the fighting and I thought he managed it well, keeping the art flowing more than I’ve seen in other Zenescope stories. It’s hard to recommend a final issue, but this one is worth reading even it’s your first, as the ending sets up new stories in the Grimm world. Red Team #1 (Published by Dynamite Entertainment; Review by Edward Kaye; ’Rama Rating: 5 out of 10): In Garth Ennis’s latest series, the members of an elite anti-narcotics unit become disillusioned with the system after repeated failed attempts to convict a notorious drug lord, so decide to take matters into their own hands, and assassinate him. The concept certainly has merit, but feels like it’s missing an important element. There’s some good character development in the issue, but the delivery of the story is rather sterile, and overall, just a bit boring. Craig Cermark’s artwork on the issue bears a strong similarity to the style employed by Darick Robertson and Russ Braun on The Boys; it’s definitely serviceable, but as the issue is mostly talking heads, it’s hard to get a good sense of it. Grimm Fairy Tales #82 (Published by Zenescope Entertainment; Review by Rob McMonigal; 'Rama Rating: 7 out of 10): Sela tries to help a fellow mythical creature before she goes too far in a good one and done story. Joe Brusha cleverly finds a way to integrate the Zenescope penchant for suggestive posing into a story by picking a selkie as the protagonist, which means it makes sense for artist Federico De Luca to draw so many posing scenes. Unfortunately, the posing extends to most panels of the book, which takes away from the emotional impact of the dramatic looks on the characters’ faces. The ending also had a nice twist, which is another, more positive trait, for the publisher, as Brusha shows what happens when the trickster is herself tricked. This is worth a look for fans of mythology wanting something new. Got a comment? There's lots of conversation on Newsarama's FACEBOOK and TWITTER!
















